Animate whip: Difference between revisions
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|damage=1d6+1 Physical | |damage=1d6+1 Physical | ||
|effect1=The Animate Whip can be used to [[grapple]]. It can be commanded to [[Tie Up]] with or without the owner holding it, and does so with a +3 Attack roll and a +6 [[Items]] check. | |effect1=The Animate Whip can be used to [[grapple]]. It can be commanded to [[Tie Up]] with or without the owner holding it, and does so with a +3 Attack roll and a +6 [[Items]] check. | ||
|handedness=The Animate Whip can be wielded in one or two hands. | |handedness=The Animate Whip can be wielded in one hand, or two hands for +1 Damage. | ||
|special=The Animate Whip doubles the wielder's reach. | |special=The Animate Whip doubles the wielder's reach. | ||
}} | }} | ||
Revision as of 07:02, 20 December 2013
| Animate Whip Weapon
| |
| Coins 20 Weight 1 Kilogram
| |
| Damage: 1d6+1 Physical | |
| Handedness: The Animate Whip can be wielded in one hand, or two hands for +1 Damage. | |
| Effects: The Animate Whip can be used to grapple. It can be commanded to Tie Up with or without the owner holding it, and does so with a +3 Attack roll and a +6 Items check. | |
| Special: The Animate Whip doubles the wielder's reach. |
