Caltrops: Difference between revisions

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|weight=5 kilograms
|weight=5 kilograms
|range=1m/4m
|range=1m/4m
|special=When tossed onto the ground, the Caltrops make a 4 square meter area hazardous to walk through. Creatures must make a DC 5 [[Agility]] check to move within the area or take 1d6 Physical damage. If a creature runs, the DC is 9 instead.
|special=When tossed onto the ground, the Caltrops make a 4 square meter area hazardous to walk through. Creatures must make a DC 4 [[Agility]] check to move within the area or take 1d6 Physical damage. If a creature runs, the DC is 7 instead.


Picking up 4 square meters of Caltrops takes a [[standard action]].
Picking up 4 square meters of Caltrops takes a [[standard action]].

Revision as of 00:56, 16 February 2018

Caltrops
Device
This is essentially a 4-sided die made of iron, with the non-point material removed.
Value 10 copper
Weight 5 kilograms
Range: 1m/4m
Special: When tossed onto the ground, the Caltrops make a 4 square meter area hazardous to walk through. Creatures must make a DC 4 Agility check to move within the area or take 1d6 Physical damage. If a creature runs, the DC is 7 instead.

Picking up 4 square meters of Caltrops takes a standard action.