Brute: Difference between revisions
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|bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks. | |bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks. | ||
|bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. | |bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. | ||
|bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. | |bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness. | ||
|special=This class may be taken multiple times. | |||
}} | }} | ||
Revision as of 05:17, 23 July 2013
| Brute Paragon Tier Expertise
| |
| Prerequisites None. | |
| Bonuses: | |
| ♦ The first attack you make each round may be a heavy attack, even if the action you are using specifically disallows heavy attacks. | |
| ♦ Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. | |
| ♦ You can move through non-creature obstacles that have less Toughness than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness. | |
| Special: This class may be taken multiple times. |
