Moneybags: Difference between revisions

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|casttime=[[Standard action|Standard Action]]
|casttime=[[Standard action|Standard Action]]
|target=See effect
|target=See effect
|effect=Make a normal [[Heavy Attack]], using a Moneybags special weapon which uses 1000 [[copper]] for ammunition. [[Copper]] used in this way is flung at the target, but not destroyed. It deals 1d6+2 Physical damage, and has a 100m/300m range.
|effect=Make a normal [[Heavy Attack]], using a Moneybags special weapon which uses 1000 [[copper]] for ammunition. [[Copper]] used in this way is flung at the target, but not destroyed. It deals 1d6+1 Physical damage, and has a 100m/300m range.
|ritual=For a brief instant, you become aware of all unattended earth, rock, gems, and metal within 100 meters. You can also detect implanted gems in the area.
|ritual=For a brief instant, you become aware of all unattended earth, rock, gems, and metal within 100 meters. You can also detect implanted gems in the area.
|uniqueboosts=''Wheel Of Money (+1 Tier):'' Use 4000 additional [[copper]]. The Moneybags weapon deals +1 damage, and can arc and curve around along a flat plane parallel to the path to the target; it cannot get through passages smaller than 2 meters wide, or travel more than 600 meters total.
|uniqueboosts=''Wheel Of Money (+1 Tier):'' Use 4000 additional [[copper]]. The Moneybags weapon deals +1 damage, and can arc and curve around along a flat plane parallel to the path to the target; it cannot get through passages smaller than 2 meters wide, or travel more than 600 meters total.
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''Money Madness (+2 Tiers):'' The spell becomes [[Bound]] to you, and grants you the Moneybags special weapon for as long as it is [[bound]].
''Money Madness (+2 Tiers):'' The spell becomes [[Bound]] to you, and grants you the Moneybags special weapon for as long as it is [[bound]].


''Cash Explosion (+1 Tier):'' Upon hitting its target, the money scatters in every direction, attacking all other creatures and unattended objects in a 3 meter [[spray]] for 1d6 Physical damage. The cash explosion can be heard from 300 meters away.
''Cash Explosion (+1 Tier):'' Upon hitting its target, the money scatters in every direction, attacking all other creatures and unattended objects in a 3 meter [[spray]] for 1d6-1 Physical damage. The cash explosion can be heard from 300 meters away.


''Show Me The Money (+0 Tiers):'' You can cast Moneybags's Ritual mode as a [[standard action]].
''Show Me The Money (+0 Tiers):'' You can cast Moneybags's Ritual mode as a [[standard action]].

Latest revision as of 19:48, 23 June 2024

,  Moneybags
Elite
You levitate the coinage and fling it with great force.
[ Magic-Damage ]
Target: See effect
Effect: Make a normal Heavy Attack, using a Moneybags special weapon which uses 1000 copper for ammunition. Copper used in this way is flung at the target, but not destroyed. It deals 1d6+1 Physical damage, and has a 100m/300m range.
Ritual Mode: For a brief instant, you become aware of all unattended earth, rock, gems, and metal within 100 meters. You can also detect implanted gems in the area.
Unique Boosts: Wheel Of Money (+1 Tier): Use 4000 additional copper. The Moneybags weapon deals +1 damage, and can arc and curve around along a flat plane parallel to the path to the target; it cannot get through passages smaller than 2 meters wide, or travel more than 600 meters total.

Money Madness (+2 Tiers): The spell becomes Bound to you, and grants you the Moneybags special weapon for as long as it is bound.

Cash Explosion (+1 Tier): Upon hitting its target, the money scatters in every direction, attacking all other creatures and unattended objects in a 3 meter spray for 1d6-1 Physical damage. The cash explosion can be heard from 300 meters away.

Show Me The Money (+0 Tiers): You can cast Moneybags's Ritual mode as a standard action.