Stealth knife: Difference between revisions
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|fluff=An interesting blend of paralytic toxins and electricity perfectly complements the sharpness of the blade. | |fluff=An interesting blend of paralytic toxins and electricity perfectly complements the sharpness of the blade. | ||
|points=1 |weight=1/3 [[Kilograms]] | |points=1 |weight=1/3 [[Kilograms]] | ||
|damage=1d6 | |descriptors=[ [[Muscle-Damage]] ], [ [[Thrown]] ] | ||
|damage=1d6-1 Physical | |||
|handedness=The Stealth Knife can only be used one-handed. | |handedness=The Stealth Knife can only be used one-handed. | ||
|effect1=A creature wounded by the Stealth Knife cannot speak for 1 round. Additional wounds during this time add 1 round to the duration each. | |effect1=A creature wounded by the Stealth Knife cannot speak for 1 round. Additional wounds during this time add 1 round to the duration each. | ||
|special=Stealth knives may be used as [[Piercing]] weapons. | |special=Stealth knives may be used as [[Piercing]] weapons. | ||
}} | }} | ||
Latest revision as of 20:24, 23 June 2024
| Stealth Knife Weapon
| |
| An interesting blend of paralytic toxins and electricity perfectly complements the sharpness of the blade. | |
| [ Muscle-Damage ], [ Thrown ] | |
| Coins 10 Weight 1/3 Kilograms
| |
| Damage: 1d6-1 Physical | |
| Handedness: The Stealth Knife can only be used one-handed. | |
| Effects: A creature wounded by the Stealth Knife cannot speak for 1 round. Additional wounds during this time add 1 round to the duration each. | |
| Special: Stealth knives may be used as Piercing weapons. |
