Speed racer: Difference between revisions

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|adf=8 |gdf=4 |willf=0
|adf=8 |gdf=4 |willf=0
|attackf=6 |stealthf=3
|attackf=6 |stealthf=3
|bonus1=Each time you take a [[move action]] to run, your movement speed increases by 8 meters. This bonus stacks, and lasts until you move in a different direction, or you end your turn without activating it.
|bonus1=Each time you take a [[move action]] to run, your movement speed increases by 8 meters (this applies to that action). This bonus stacks, and lasts until you move in a different direction, or you end your turn without activating it.
|bonus2=If you travel more than 5000 meters in a single round, any creature or unattended object within 50 meters of you at any point during this movement takes 1d6-1 Noise damage and is deafened for 1 round on a successful wound. If you already had this ability, the distance increases by 50 meters.
|bonus2=If you travel more than 5000 meters in a single round, any creature or unattended object within 50 meters of you at any point during this movement takes 1d6-2 Noise damage and is deafened for 1 round on a successful wound. If you already had this ability, the distance increases by 50 meters.
|bonus3=When you run, the increase to your speed provided is multiplied by the number of times you have Speed Racer plus 1. This bonus does not stack.
|bonus3=When you run with your land speed, the speed multiplier for running increases by 1.
|special=You can take this class multiple times.
|special=You can take this class multiple times.
}}
}}

Latest revision as of 19:11, 23 June 2024

Speed Racer
Legend Tier Expertise
Bonuses:
♦ Each time you take a move action to run, your movement speed increases by 8 meters (this applies to that action). This bonus stacks, and lasts until you move in a different direction, or you end your turn without activating it.
♦ If you travel more than 5000 meters in a single round, any creature or unattended object within 50 meters of you at any point during this movement takes 1d6-2 Noise damage and is deafened for 1 round on a successful wound. If you already had this ability, the distance increases by 50 meters.
♦ When you run with your land speed, the speed multiplier for running increases by 1.
Special: You can take this class multiple times.