Skullfire: Difference between revisions
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|fluff=Some explosions ''are'' contagious. | |fluff=Some explosions ''are'' contagious. | ||
|attacktype=GD | |attacktype=GD | ||
|attackstrength=+ | |attackstrength=+1 | ||
|delay=It acts | |delay=It acts 1d6 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire. | ||
|initial=The victim takes one wound. | |initial=The victim takes one wound. | ||
|repeat=Whenever the victim is wounded, they must save again or explode. The explosion is a [[blast]] with a length of four times the victim's Size, making a ranged attack with a bonus of + | |repeat=Whenever the victim is wounded, they must save again or explode. The explosion is a [[blast]] with a length of four times the victim's Size, making a ranged attack against [[AD]] with a bonus of +3 against each creature and unattended object in the area for 1d6 Heat damage. The victim itself takes another automatic 1d6+3 Heat damage hit. The victim is cured of this disease upon exploding. | ||
|cure=2 | |cure=2 | ||
|targets=Any creature. | |targets=Any creature. | ||
|weight=N/A | |weight=N/A | ||
}} | }} | ||
Latest revision as of 19:09, 23 June 2024
| Skullfire Disease
| |
| Some explosions are contagious. | |
| Weight/Dose N/A
| |
| GD Attack: +1 | |
| Delay: It acts 1d6 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire. | |
| Initial Effect: The victim takes one wound. | |
| Repeat: Whenever the victim is wounded, they must save again or explode. The explosion is a blast with a length of four times the victim's Size, making a ranged attack against AD with a bonus of +3 against each creature and unattended object in the area for 1d6 Heat damage. The victim itself takes another automatic 1d6+3 Heat damage hit. The victim is cured of this disease upon exploding. | |
| Cure Difficulty: 2 | |
| Targets: Any creature. |
