Prosthetic body: Difference between revisions

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{{Image|Prosthetic Body and Treads|350px}}{{Cyberclass
{{Image|Prosthetic Body and Treads|350px}}{{gear
|name=Prosthetic Body
|name=Prosthetic Body
|tier=Common
|points=2
|classtype=Augment
|itemtype=Augment
|prerequisites=No genomorphs.
|effect1=You are immune to all [[poison and disease|poisons, diseases]], and [[Gear and Gadgets#Drugs|drugs]]. You are no longer [ [[Blooded]] ] or [ [[Bony]] ].
|adf=2 |gdf=1 |willf=0
|effect2=You cannot gain or have genomorphs.
|attackf=2 |hackf=1
|bonus1=You are immune to all [[poison and disease|poisons, diseases]], and [[Gear and Gadgets#Drugs|drugs]]. You are no longer [ [[Blooded]] ] or [ [[Bony]] ].
|bonus2=You cannot gain genomorphs.
|bonus3=[[Cut out]] attacks against the Prosthetic Body are made at an extra -2 penalty to [[Accuracy]], but if successful, your body falls inert and your braincase can be removed.
}}
}}

Latest revision as of 01:50, 4 April 2018

Prosthetic Body
Augment
Coins 20
Effects: You are immune to all poisons, diseases, and drugs. You are no longer [ Blooded ] or [ Bony ].
You cannot gain or have genomorphs.