Neural regulator: Difference between revisions
From Gempunks
Foxwarrior (talk | contribs) Created page with "{{Cyberclass |name=Neural Regulator |tier=Elite |prerequisites=Bioport |technologies=Advanced Neural Interfaces |adf=1 |gdf=1 |willf=4 |attackf=3 |perceptionf=1 |hackf=2 |..." |
Foxwarrior (talk | contribs) No edit summary |
||
| (7 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{Image|Neural Regulator|155px}}{{gear | ||
|name=Neural Regulator | |name=Neural Regulator | ||
| | |points=5 | ||
| | |itemtype=Augment | ||
|technologies=Advanced Neural Interfaces | |technologies=Advanced Neural Interfaces | ||
| | |effect1=If you are blind or deaf, you get +1 to [[perception]]. | ||
|effect2=You can turn your senses on or off as a [[lesser action]] once per round. | |||
|effect3=Your [[Bluff]] rolls, after modifiers, are always raised to a minimum of 3. | |||
| | |effect4=You may reroll each failed save against [[fight or flight|fear]] once. | ||
| | |||
| | |||
}} | }} | ||
Latest revision as of 01:49, 4 April 2018
| Neural Regulator Augment
| |
| Coins 50 | |
| Technologies: Advanced Neural Interfaces | |
| Effects: If you are blind or deaf, you get +1 to perception. | |
| You can turn your senses on or off as a lesser action once per round. | |
| Your Bluff rolls, after modifiers, are always raised to a minimum of 3. | |
| You may reroll each failed save against fear once. |
