Molotov cocktail: Difference between revisions
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|points=0.2 |weight=0.5 [[kilograms]] | |points=0.2 |weight=0.5 [[kilograms]] | ||
|range=5m/15m | |range=5m/15m | ||
|descriptors=[ [[Heavy]] ], [ [[Grenade]] ], [ [[Loud|Loud 100 meters]] ] | |||
|handedness=Can only be used one-handed. | |handedness=Can only be used one-handed. | ||
|effect1=After it is thrown, the molotov cocktail releases burning chemicals in a 5 meter [[blast]], lighting all creatures and objects in the area [[on fire]]. Creatures in the blast when it is thrown may take an [[immediate action]] to attempt a DC 8 [[Agility]] check; if successful, the creature may move one-quarter of one of its non-Run speeds. | |effect1=After it is thrown, the molotov cocktail releases burning chemicals in a 5 meter [[blast]], lighting all creatures and objects in the area [[on fire]]. Creatures in the blast when it is thrown may take an [[immediate action]] to attempt a DC 8 [[Agility]] check; if successful, the creature may move one-quarter of one of its non-Run speeds. | ||
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Latest revision as of 18:22, 19 December 2015
| Molotov Cocktail Weapon
| |
| [ Heavy ], [ Grenade ], [ Loud 100 meters ] | |
| Coins 2 Weight 0.5 kilograms
| |
| Range: 5m/15m | |
| Handedness: Can only be used one-handed. | |
| Effects: After it is thrown, the molotov cocktail releases burning chemicals in a 5 meter blast, lighting all creatures and objects in the area on fire. Creatures in the blast when it is thrown may take an immediate action to attempt a DC 8 Agility check; if successful, the creature may move one-quarter of one of its non-Run speeds. |
