Missile launcher: Difference between revisions

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{{Gear
{{Image|Rocket launcher|450px}}{{Gear
|name=Missile Launcher
|name=Missile Launcher
|itemtype=Weapon
|itemtype=Weapon
|damage=1d6 Physical
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|points=10 |weight=4 [[Kilograms]]
|damage=1d6+4 Physical
|points=8 |weight=4 [[Kilograms]]
|range=60m/200m/1000m/20000m
|range=60m/200m/1000m/20000m
|reload=[[Standard action]].
|reload=[[Standard action]].
|handedness=Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
|handedness=Reloading requires two hands.
|ammunition=A missile weighs 1 [[Kilograms|Kilogram]].
|ammunition=A missile weighs 4 [[Kilograms]] and is worth 10 coins.
|effect1=The missile attacks all targets in a 3 meter radius [[blast]]. It deals +2 damage to the target in the center.
|effect1=The missile detonates on collision.
|effect2=The missile's fourth range gives an additional -1 penalty.
|effect2=Missiles fired travel at a rate of 12500 meters per round, altering course to continue directly towards the originally specified target as necessary.
|effect3=Missiles fired travel at a rate of 5000 meters per round, altering course to continue towards the originally specified target as necessary.
|warhead=2 [[Kilograms]]
|special=The missile launcher is a [[Heavy]] [[Gun]].
}}
}}

Latest revision as of 20:18, 23 June 2024

Missile Launcher
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 80
Weight 4 Kilograms
Damage: 1d6+4 Physical
Range: 60m/200m/1000m/20000m
Reload Time: Standard action.
Ammunition: A missile weighs 4 Kilograms and is worth 10 coins.
Handedness: Reloading requires two hands.
Effects: The missile detonates on collision.
Missiles fired travel at a rate of 12500 meters per round, altering course to continue directly towards the originally specified target as necessary.
Warhead: 2 Kilograms