Missile bracket: Difference between revisions

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|itemtype=Weapon
|itemtype=Weapon
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|damage=1d8+7 Physical
|damage=1d6+9 Physical
|demolition=8
|points=15 |weight=20 [[Kilograms]]
|points=15 |weight=20 [[Kilograms]]
|range=100m/300m/1500m/30000m
|range=100m/300m/1500m/30000m
|siegereload=100 Kilograms
|siegereload=20 Kilograms
|handedness=Reloading requires two hands.
|handedness=Reloading requires two hands.
|ammunition=A large missile weighs 25 [[Kilograms]] and is worth 25 points.
|ammunition=A large missile weighs 20 [[Kilograms]] and is worth 200 coins.
|effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center.
|effect1=After the missile strikes, it detonates.
|effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
|effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
|warhead=8 [[Kilograms]]
}}
}}

Latest revision as of 20:18, 23 June 2024

Missile Bracket
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 150
Weight 20 Kilograms
Damage: 1d6+9 Physical
Demolition: 8
Range: 100m/300m/1500m/30000m
Incremental Reload: 20 Kilograms
Ammunition: A large missile weighs 20 Kilograms and is worth 200 coins.
Handedness: Reloading requires two hands.
Effects: After the missile strikes, it detonates.
Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
Warhead: 8 Kilograms