Brute: Difference between revisions
From Gempunks
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				Foxwarrior (talk | contribs)  as opposed to two 2 meter flings to send someone around a corner  | 
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|tier=Paragon  | |tier=Paragon  | ||
|bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks.  | |bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks.  | ||
|bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice.  | |bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. If you already had this ability, the distance increases by 2 meters.  | ||
|bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness.  | |bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness.  | ||
|bonus4=You get +4 meters to movement speeds.  | |bonus4=You get +4 meters to movement speeds.  | ||
|special=This class may be taken multiple times.  | |special=This class may be taken multiple times.  | ||
}}  | }}  | ||
Latest revision as of 00:07, 24 May 2018
|  Brute  Paragon Tier Expertise  
 | |
| Bonuses: | |
| ♦ The first attack you make each round may be a heavy attack, even if the action you are using specifically disallows heavy attacks. | |
| ♦ Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. If you already had this ability, the distance increases by 2 meters. | |
| ♦ You can move through non-creature obstacles that have less Toughness than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness. | |
| ♦ You get +4 meters to movement speeds. | |
| Special: This class may be taken multiple times. | 
