Missile bracket: Difference between revisions
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|itemtype=Weapon | |itemtype=Weapon | ||
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | ||
|damage=1d6+ | |damage=1d6+9 Physical | ||
|demolition=8 | |demolition=8 | ||
|points=15 |weight=20 [[Kilograms]] | |points=15 |weight=20 [[Kilograms]] | ||
Latest revision as of 20:18, 23 June 2024
| Missile Bracket Weapon
| |
| [ Heavy ], [ Loud ], [ Trigger Grip ] | |
| Coins 150 Weight 20 Kilograms
| |
| Damage: 1d6+9 Physical | |
| Demolition: 8 | |
| Range: 100m/300m/1500m/30000m | |
| Incremental Reload: 20 Kilograms | |
| Ammunition: A large missile weighs 20 Kilograms and is worth 200 coins. | |
| Handedness: Reloading requires two hands. | |
| Effects: After the missile strikes, it detonates. | |
| Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | |
| Warhead: 8 Kilograms |
