Sniper: Difference between revisions

From Gempunks
I don't like these words.
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{{Classlevel
{{Jpeg|Sniper|350px}}{{Classlevel
|name=Sniper
|name=Sniper
|tier=Elite
|tier=Elite
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|Prerequisites=None.
|Prerequisites=None.
|bonus1=All ranged attacks you make gain another range increment, twice as far as the current farthest one.
|bonus1=All ranged attacks you make gain another range increment, twice as far as the current farthest one.
|bonus2=You may accept a penalty to your normal number of attacks in order to improve your attack bonus and chance of critical hits for all remaining attacks. You cannot sacrifice more than your [[Statistics#Attacks|Attacks]] minus 1. For every 2 [[Statistics#Attacks|Attacks]] sacrificed in this way, you get +1 to [[Attack Bonus]], and reduce the number you have to roll for a [[critical hit]] by 2. When rolling for [[critical hit|critical hits]] on attacks that were already [[critical hit|critical hits]], the number is only reduced by 1.
|bonus2=As an [[immediate action]], you may reroll an attack roll you just made, and get a +1 bonus to [[Accuracy]] with that attack.
}}
}}

Latest revision as of 18:31, 19 December 2015

Sniper
Elite Tier Expertise
Bonuses:
♦ All ranged attacks you make gain another range increment, twice as far as the current farthest one.
♦ As an immediate action, you may reroll an attack roll you just made, and get a +1 bonus to Accuracy with that attack.