Skullfire: Difference between revisions
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{{Ailment | {{Jpeg|Skullfire|350px}}{{Ailment | ||
|name=Skullfire |ailmenttype=Disease | |name=Skullfire |ailmenttype=Disease | ||
|fluff=Some explosions ''are'' contagious. | |fluff=Some explosions ''are'' contagious. | ||
Revision as of 03:11, 8 June 2015
| Skullfire Disease
| |
| Some explosions are contagious. | |
| Weight/Dose N/A
| |
| GD Attack: +2 | |
| Delay: It acts 1d10 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire. | |
| Initial Effect: The victim takes one wound. | |
| Repeat: Whenever the victim is wounded, they must save again or explode. The explosion is a blast with a length of four times the victim's Size, making a ranged attack with a bonus of +5 against each creature and unattended object in the area for 1d6+1 Heat damage. The victim itself takes another automatic 1d6+4 Heat damage hit. The victim is cured of this disease upon exploding. | |
| Cure Difficulty: 2 | |
| Targets: Any creature. |
