Recoil compensator: Difference between revisions
From Gempunks
Foxwarrior (talk | contribs) it does two great things after all |
Foxwarrior (talk | contribs) No edit summary |
||
| Line 4: | Line 4: | ||
|attackf=7 |perceptionf=2 | |attackf=7 |perceptionf=2 | ||
|bonus1=When you [[aim]], you may spend 1 [[Power]] to have the bonus to [[Attack Bonus]] apply to every attack you make until your next turn. | |bonus1=When you [[aim]], you may spend 1 [[Power]] to have the bonus to [[Attack Bonus]] apply to every attack you make until your next turn. | ||
|bonus2=By spending 2 [[Power]], you may make | |bonus2=By spending 2 [[Power]], you may make [[Heavy]] weapon non-[[Heavy]] for the next attack it makes this round. The [[Power]] cost increases by 2 each time you use this ability in a round. | ||
}} | }} | ||
Revision as of 02:10, 16 February 2014
| Recoil Compensator Paragon Tier Augment
| |
| Bonuses: | |
| ♦ When you aim, you may spend 1 Power to have the bonus to Attack Bonus apply to every attack you make until your next turn. | |
| ♦ By spending 2 Power, you may make Heavy weapon non-Heavy for the next attack it makes this round. The Power cost increases by 2 each time you use this ability in a round. |
