Foot swap: Difference between revisions
From Gempunks
Foxwarrior (talk | contribs) This one definitely wants a ritual mode |
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|target=A creature to whom you are connected via solids within 60 meters. | |target=A creature to whom you are connected via solids within 60 meters. | ||
|effect=If you hit the target with an attack against [[GD]], the target's feet are swapped. This halves their [[land speed]] for 1d6 rounds, and makes them [[flat-footed]]. The feet can be broken back into place with a single successful [[cut out]]. | |effect=If you hit the target with an attack against [[GD]], the target's feet are swapped. This halves their [[land speed]] for 1d6 rounds, and makes them [[flat-footed]]. The feet can be broken back into place with a single successful [[cut out]]. | ||
|ritual=Cast as a ritual, the target's feet are swapped for fins. The penalty to [[land speed]] also lasts until [[cut out]], but half that penalty is added as a bonus to [[swim speed]]. | |||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] | ||
Revision as of 07:31, 8 January 2014
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Common
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| Target: A creature to whom you are connected via solids within 60 meters. | |
| Effect: If you hit the target with an attack against GD, the target's feet are swapped. This halves their land speed for 1d6 rounds, and makes them flat-footed. The feet can be broken back into place with a single successful cut out. | |
| Ritual Mode: Cast as a ritual, the target's feet are swapped for fins. The penalty to land speed also lasts until cut out, but half that penalty is added as a bonus to swim speed. |
