Explosive grenade: Difference between revisions

From Gempunks
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you probably won't be in the center, you are likely to be faster than the minimum, and it doesn't do that much damage
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|descriptors=[ [[Heavy]] ], [ [[Grenade]] ], [ [[Loud]] ]
|descriptors=[ [[Heavy]] ], [ [[Grenade]] ], [ [[Loud]] ]
|handedness=Can only be used one-handed.
|handedness=Can only be used one-handed.
|effect1=After it is thrown, the Explosive Grenade detonates, dealing one 1d6 Physical damage hit to all targets in a 3 meter [[blast]]. Creatures in the blast when it is thrown may take an [[immediate action]] to attempt a DC 8 [[Agility]] check; if successful, the creature may move one-quarter of one of its non-Run speeds.
|effect1=After it is thrown, the Explosive Grenade detonates, dealing one 1d6 Physical damage hit to all targets in a 6 meter [[blast]]. Creatures in the blast when it is thrown may take an [[immediate action]] to attempt a DC 8 [[Agility]] check; if successful, the creature may move one-quarter of one of its non-Run speeds.
}}
}}

Revision as of 05:36, 16 February 2015

Explosive Grenade
Weapon
[ Heavy ], [ Grenade ], [ Loud ]
Coins 2
Weight 0.5 kilograms
Range: 5m/15m
Handedness: Can only be used one-handed.
Effects: After it is thrown, the Explosive Grenade detonates, dealing one 1d6 Physical damage hit to all targets in a 6 meter blast. Creatures in the blast when it is thrown may take an immediate action to attempt a DC 8 Agility check; if successful, the creature may move one-quarter of one of its non-Run speeds.