Spinejammer: Difference between revisions

From Gempunks
Created page with "<onlyinclude>{{Gear |name=Spinejammer |itemtype=Weapon |fluff=This device |points=2 |weight=2 kilograms |damage=1d6+1 Electricity |effect1=On a successful wound, the spine..."
 
I think this could be muscle-damage too
 
(3 intermediate revisions by the same user not shown)
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<onlyinclude>{{Gear
<onlyinclude>{{Image|Spinejammer|130px}}{{Gear
|name=Spinejammer
|name=Spinejammer
|itemtype=Weapon
|itemtype=Weapon
|fluff=This device
|fluff=This device is an external spine attachment
|points=2
|points=2
|weight=2 [[kilograms]]
|weight=2 [[kilograms]]
|damage=1d6+1 Electricity
|descriptors=[ [[Muscle-Damage]] ]
|damage=1d6 Electricity
|effect1=On a successful wound, the spinejammer is attached to the target. While attached to a target, that target is [[paralyzed]].
|effect1=On a successful wound, the spinejammer is attached to the target. While attached to a target, that target is [[paralyzed]].
|effect2=Detaching the spinejammer from a creature within reach is a [[standard action|standard]] AND [[move action]].
|effect2=Detaching the spinejammer from a creature within reach is a [[standard action|standard]] AND [[move action]].

Latest revision as of 20:28, 23 June 2024

Spinejammer
Weapon
This device is an external spine attachment
[ Muscle-Damage ]
Coins 20
Weight 2 kilograms
Damage: 1d6 Electricity
Handedness: Spinejammers can only be wielded in one hand.
Effects: On a successful wound, the spinejammer is attached to the target. While attached to a target, that target is paralyzed.
Detaching the spinejammer from a creature within reach is a standard AND move action.
Special: The Spinejammer targets GD at a -2 penalty instead of AD.