Railgun: Difference between revisions

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{{Gear
{{Image|Railgun|350px}}{{Gear
|name=Railgun
|name=Railgun
|itemtype=Weapon
|itemtype=Weapon
|damage=1d6+9 Physical
|descriptors=[ [[Heavy]] ], [ [[Piercing]] ], [ [[Loud|Loud 4000 meters]] ], [ [[Trigger Grip]] ]
|points=130 |weight=3500 [[Kilograms]]
|damage=1d6+7 Physical
|demolition=15
|points=220 |weight=3500 [[Kilograms]]
|range=120m/1000m/30000m
|range=120m/1000m/30000m
|reload=[[Standard action|Standard Action]]
|reload=[[Standard action|Standard Action]]
|handedness=Reloading uses two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
|handedness=Reloading uses two hands.
|ammunition=A round weighs 5 [[Kilograms]], and each attack also costs 3 [[power]].
|ammunition=A round weighs 50 [[Kilograms]], and each attack also costs 3 [[power]].
|effect1=Shells fired travel at a rate of 37500 meters per round.
|effect1=Shells fired travel at a rate of 37500 meters per round.
|supersize=''Supercooling:'' The railgun is no longer [[Heavy]].
|supersize=''Supercooling:'' The railgun is no longer [[Heavy]], and it deals +1 damage.


''Car Launcher:'' The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 10000 meters away. They travel only 3000 meters per round. The vehicle or creature takes [[environment|fall damage]] when it lands.
''Car Launcher:'' The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 15000 meters away. They travel only 3000 meters per round. The vehicle or creature takes [[environment|fall damage]] when it lands. The railgun deals +1 damage.
|special=The railgun is a [[Heavy]] [[Piercing]] [[Gun]].
}}
}}

Latest revision as of 20:21, 23 June 2024

Railgun
Weapon
[ Heavy ], [ Piercing ], [ Loud 4000 meters ], [ Trigger Grip ]
Coins 2200
Weight 3500 Kilograms
Damage: 1d6+7 Physical
Demolition: 15
Range: 120m/1000m/30000m
Reload Time: Standard Action
Ammunition: A round weighs 50 Kilograms, and each attack also costs 3 power.
Handedness: Reloading uses two hands.
Effects: Shells fired travel at a rate of 37500 meters per round.
Supersize: Supercooling: The railgun is no longer Heavy, and it deals +1 damage.

Car Launcher: The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 15000 meters away. They travel only 3000 meters per round. The vehicle or creature takes fall damage when it lands. The railgun deals +1 damage.