Metal arms: Difference between revisions

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{{Cyberclass
{{Image|Metal Arms|375px}}{{gear
|name=Metal Arms |tier=Elite |classtype=Augment
|name=Metal Arms |points=5 |itemtype=Augment
|fluff=These arms are a series of metal rings encasing a complex mechanical core.
|fluff=These arms are a series of metal rings encasing a complex mechanical core.
|prerequisites=None.
|bodypart=Arms
|adf=4 |gdf=4 |willf=0 |fortitudef=0
|effect1=By spending 1 [[Power]], you may ignore the penalties for being [[encumbered]] for 4 rounds.
|attackf=4 |hackf=1
|effect2=Your [[unarmed]] attacks' base damage increases to 1d6 when using your hands.
|bonus1=You get +2 to [[Strongman]].
|bonus2=Your [[unarmed]] attacks' base damage increases to 1d6+1 when using your hands.
}}
}}

Latest revision as of 20:18, 23 June 2024

Metal Arms
Augment
These arms are a series of metal rings encasing a complex mechanical core.
Body Part  Arms
Coins 50
Effects: By spending 1 Power, you may ignore the penalties for being encumbered for 4 rounds.
Your unarmed attacks' base damage increases to 1d6 when using your hands.