Laser chaingun: Difference between revisions

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|itemtype=Weapon
|itemtype=Weapon
|descriptors=[ [[Automatic]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|descriptors=[ [[Automatic]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|damage=1d6+1 Light
|damage=1d6 Light
|points=6 |weight=8 [[Kilograms]]
|points=6 |weight=8 [[Kilograms]]
|range=40m/100m/Unlimited
|range=40m/100m/Unlimited

Latest revision as of 20:17, 23 June 2024

Laser Chaingun
Weapon
[ Automatic ], [ Loud ], [ Trigger Grip ]
Coins 60
Weight 8 Kilograms
Damage: 1d6 Light
Range: 40m/100m/Unlimited
Ammunition: The Laser Chaingun takes 1 power on any round in which it is fired, plus an additional power equal to its Charge.
Handedness: Firing can be done in one or two hands.
Effects: Each round in which it is fired, the Laser Chaingun's Charge increases by 1. At the beginning of its wielder's turn, it may take a number of additional attacks equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again.
The Laser Chaingun gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more.