Laser cannon: Difference between revisions
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|itemtype=Weapon | |itemtype=Weapon | ||
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | ||
|damage= | |damage=1d6+4 Light |demolition=2 | ||
|points=70 |weight=1500 [[Kilograms]] | |points=70 |weight=1500 [[Kilograms]] | ||
|range=50m/250m/Unlimited | |range=50m/250m/Unlimited | ||
Latest revision as of 20:17, 23 June 2024
| Laser Cannon Weapon
| |
| [ Heavy ], [ Loud ], [ Trigger Grip ] | |
| Coins 700 Weight 1500 Kilograms
| |
| Damage: 1d6+4 Light | |
| Demolition: 2 | |
| Range: 50m/250m/Unlimited | |
| Ammunition: Each attack costs 4 power, plus an additional power equal to its Charge. | |
| Handedness: Reloading uses no hands. | |
| Effects: The Laser Cannon attacks all targets in a one meter wide beam-shaped spray. | |
| Each round in which it is fired, the Laser Cannon's Charge increases by either 1 or 2, your choice. It deals additional damage equal to its Charge. If it is not fired for a round, its Charge decreases to 0 again. | |
| The Laser Cannon gets -1 Damage for every 5000 meters of distance to the target through transparent gases of 0.5 Atmospheres or more. |
