Cannon: Difference between revisions

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{{Gear
{{Image|Cannon|350px}}{{Gear
|name=Cannon
|name=Cannon
|itemtype=Weapon
|itemtype=Weapon
|damage=1d6+1 Physical
|descriptors=[ [[Heavy]] ], [ [[Loud|Loud 2000 meters]] ], [ [[Trigger Grip]] ]
|points=20 |weight=2000 [[Kilograms]]
|damage=1d6+4 Physical |demolition=6
|range=60m/500m/4000m
|points=90 |weight=2000 [[Kilograms]]
|reload=The auto-loader takes 1 round to reload.
|range=60m/500m/15000m
|handedness=Reloading requires two hands. Firing can be done in one hand with a -2 penalty to attack, or with two hands for no penalty.
|siegereload=15 Kilograms
|ammunition=A shell weighs 5 [[Kilograms]].
|handedness=Reloading takes two hands.
|effect1=The cannon attacks all targets in a 8 meter radius [[blast]]. It deals +1 damage to the target in the center.
|ammunition=A shell weighs 15 [[Kilograms]] and is worth 40 coins.
|special=The cannon is a [[Heavy]] [[Gun]].
|effect1=After the cannon strikes, it detonates.
|effect2=Shells fired travel at a rate of 6000 meters per round.
|warhead=8 [[Kilograms]]
}}
}}

Latest revision as of 20:15, 23 June 2024

Cannon
Weapon
[ Heavy ], [ Loud 2000 meters ], [ Trigger Grip ]
Coins 900
Weight 2000 Kilograms
Damage: 1d6+4 Physical
Demolition: 6
Range: 60m/500m/15000m
Incremental Reload: 15 Kilograms
Ammunition: A shell weighs 15 Kilograms and is worth 40 coins.
Handedness: Reloading takes two hands.
Effects: After the cannon strikes, it detonates.
Shells fired travel at a rate of 6000 meters per round.
Warhead: 8 Kilograms