Moneybags: Difference between revisions
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|name=Moneybags | |name=Moneybags | ||
|color=Blue, Green | |color=Blue, Green | ||
|tier= | |tier=Elite | ||
|fluff=You levitate the coinage and fling it with great force. | |fluff=You levitate the coinage and fling it with great force. | ||
|action=Clap and dance | |action=Clap and dance | ||
|descriptors=[ [[Magic-Damage]] ] | |||
|casttime=[[Standard action|Standard Action]] | |casttime=[[Standard action|Standard Action]] | ||
|target=See effect | |target=See effect | ||
|effect=Make a normal [[Heavy Attack]], using a Moneybags special weapon which uses 1000 [[copper]] for ammunition. [[Copper]] used in this way is flung at the target, but not destroyed. It deals | |effect=Make a normal [[Heavy Attack]], using a Moneybags special weapon which uses 1000 [[copper]] for ammunition. [[Copper]] used in this way is flung at the target, but not destroyed. It deals 1d6+1 Physical damage, and has a 100m/300m range. | ||
|ritual=For a brief instant, you become aware of all unattended earth, rock, gems, and metal within | |ritual=For a brief instant, you become aware of all unattended earth, rock, gems, and metal within 100 meters. You can also detect implanted gems in the area. | ||
|uniqueboosts=''Wheel Of Money (+1 Tier):'' Use 4000 additional [[copper]]. The Moneybags weapon deals +1 damage, and can arc and curve around along a flat plane parallel to the path to the target; it cannot get through passages smaller than 2 meters wide, or travel more than 600 meters total. | |uniqueboosts=''Wheel Of Money (+1 Tier):'' Use 4000 additional [[copper]]. The Moneybags weapon deals +1 damage, and can arc and curve around along a flat plane parallel to the path to the target; it cannot get through passages smaller than 2 meters wide, or travel more than 600 meters total. | ||
''Money Madness (+2 Tiers):'' The spell becomes [[Bound]] to you, and grants you the Moneybags special weapon for as long as it is [[bound]]. | ''Money Madness (+2 Tiers):'' The spell becomes [[Bound]] to you, and grants you the Moneybags special weapon for as long as it is [[bound]]. | ||
''Cash Explosion (+1 Tier):'' Upon hitting its target, the money scatters in every direction, attacking all other creatures and unattended objects in a 3 meter [[spray]] for | ''Cash Explosion (+1 Tier):'' Upon hitting its target, the money scatters in every direction, attacking all other creatures and unattended objects in a 3 meter [[spray]] for 1d6-1 Physical damage. The cash explosion can be heard from 300 meters away. | ||
''Show Me The Money (+0 Tiers):'' You can cast Moneybags's Ritual mode as a [[standard action]]. | ''Show Me The Money (+0 Tiers):'' You can cast Moneybags's Ritual mode as a [[standard action]]. | ||
Latest revision as of 19:48, 23 June 2024
|
Elite
| |
| You levitate the coinage and fling it with great force. | |
| [ Magic-Damage ] | |
| Target: See effect | |
| Effect: Make a normal Heavy Attack, using a Moneybags special weapon which uses 1000 copper for ammunition. Copper used in this way is flung at the target, but not destroyed. It deals 1d6+1 Physical damage, and has a 100m/300m range. | |
| Ritual Mode: For a brief instant, you become aware of all unattended earth, rock, gems, and metal within 100 meters. You can also detect implanted gems in the area. | |
| Unique Boosts: Wheel Of Money (+1 Tier): Use 4000 additional copper. The Moneybags weapon deals +1 damage, and can arc and curve around along a flat plane parallel to the path to the target; it cannot get through passages smaller than 2 meters wide, or travel more than 600 meters total.
Money Madness (+2 Tiers): The spell becomes Bound to you, and grants you the Moneybags special weapon for as long as it is bound. Cash Explosion (+1 Tier): Upon hitting its target, the money scatters in every direction, attacking all other creatures and unattended objects in a 3 meter spray for 1d6-1 Physical damage. The cash explosion can be heard from 300 meters away. Show Me The Money (+0 Tiers): You can cast Moneybags's Ritual mode as a standard action. |
