Here comes the sun: Difference between revisions

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|action=Limb gestures
|action=Limb gestures
|casttime=[[standard action|Standard Action]]
|casttime=[[standard action|Standard Action]]
|descriptors=[ [[Magic-Damage]] ], [ [[Muscle-Area]] ]
|target=An open space 5000 meters above you
|target=An open space 5000 meters above you
|effect=A glowing sphere appears in the specified space, creating daylight-level bright light in a 10000 meter [[spray]]. At the end of each of your turns, if you did not spend a [[move action]] to maintain this spell, the sphere disappears.
|effect=A glowing sphere appears in the specified space, creating daylight-level bright light in a 10000 meter [[spray]]. At the end of each of your turns, if you did not spend a [[move action]] to maintain this spell, the sphere disappears.


The sphere continues to be exactly 5000 meters above you if you move, and is destroyed by other sources of daylight-level light.
The sphere continues to be exactly 5000 meters above you if you move, and is destroyed by other sources of daylight-level light.
|ritual=The glowing sphere appears only for an instant, cannot be maintained, and makes an attack against [[AD]] against each creature in the 10000 meter [[spray]] for 1d6-1 Light damage.
}}
}}
</onlyinclude>
</onlyinclude>
[[Category:Spell]]
[[Category:Spell]]

Latest revision as of 19:46, 23 June 2024

 Here Comes the Sun
Legend
[ Magic-Damage ], [ Muscle-Area ]
Target: An open space 5000 meters above you
Effect: A glowing sphere appears in the specified space, creating daylight-level bright light in a 10000 meter spray. At the end of each of your turns, if you did not spend a move action to maintain this spell, the sphere disappears.

The sphere continues to be exactly 5000 meters above you if you move, and is destroyed by other sources of daylight-level light.

Ritual Mode: The glowing sphere appears only for an instant, cannot be maintained, and makes an attack against AD against each creature in the 10000 meter spray for 1d6-1 Light damage.