Large object: Difference between revisions
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|name=Large Object | |name=Large Object | ||
|itemtype=Weapon | |itemtype=Weapon | ||
|fluff=This is a large object, not designed at all for combat, like a | |fluff=This is a large object, not designed at all for combat, like a table, anvil, or suit of armor. | ||
|value=0 | |value=0 | ||
|weight=3 or more kilograms | |weight=3 or more kilograms | ||
|descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ] | |descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ] | ||
|damage=1d6 Physical | |damage=1d6-1 Physical | ||
|handedness=Large objects can be wielded in one hand, or two hands for +1 Damage. | |handedness=Large objects can be wielded in one hand, or two hands for +1 Damage. | ||
|special=When it is used in a non-critical hit to deal more damage than the Toughness of its constituent material, it takes a wound, which usually breaks it. | |special=When it is used in a non-critical hit to deal more damage than the Toughness of its constituent material, it takes a wound, which usually breaks it. | ||
Latest revision as of 19:27, 23 June 2024
| Large Object Weapon
| |
| This is a large object, not designed at all for combat, like a table, anvil, or suit of armor. | |
| [ Muscle-Damage ], [ Heavy ] | |
| Value 0 copper Weight 3 or more kilograms
| |
| Damage: 1d6-1 Physical | |
| Handedness: Large objects can be wielded in one hand, or two hands for +1 Damage. | |
| Special: When it is used in a non-critical hit to deal more damage than the Toughness of its constituent material, it takes a wound, which usually breaks it. |
