Halberd: Difference between revisions

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|fluff=This is a small blade, spike, and hook with a long handle.
|fluff=This is a small blade, spike, and hook with a long handle.
|descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ]
|descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ]
|damage=1d10+1 Physical
|damage=1d6+1 Physical
|handedness=Halberds are too awkward to be used effectively in one hand.
|handedness=Halberds are too awkward to be used effectively in one hand.
|special=Your [[reach]] with a halberd is 1 meter farther than it would normally be, but you cannot attack targets within 1 meter with it. When you [[melee guard]], you may make a single [[Heavy]] halberd attack rather than your normal number of attacks.
|special=Your [[reach]] with a halberd is 1 meter farther than it would normally be, but you cannot attack targets within 1 meter with it. When you [[melee guard]], you may make a single [[Heavy]] halberd attack rather than your normal number of attacks.
}}
}}

Latest revision as of 19:25, 23 June 2024

Halberd
Weapon
This is a small blade, spike, and hook with a long handle.
[ Muscle-Damage ], [ Heavy ]
Value 30 copper
Weight 5 kilograms
Damage: 1d6+1 Physical
Handedness: Halberds are too awkward to be used effectively in one hand.
Special: Your reach with a halberd is 1 meter farther than it would normally be, but you cannot attack targets within 1 meter with it. When you melee guard, you may make a single Heavy halberd attack rather than your normal number of attacks.