Thaumaturgic enhancement garment: Difference between revisions
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|effect1=While worn, your [[Magic Power]] is set to 4 if it was lower, but the Thaumaturgic Enhancement Garment (TEG) drains 2 [[Power]] per round. Donning or removing the TEG is a [[move action]]. While deactivated, the TEG folds into a compact cylinder small enough to fit in a handbag. | |effect1=While worn, your [[Magic Power]] is set to 4 if it was lower, but the Thaumaturgic Enhancement Garment (TEG) drains 2 [[Power]] per round. Donning or removing the TEG is a [[move action]]. While deactivated, the TEG folds into a compact cylinder small enough to fit in a handbag. | ||
|effect2={{Icon|Purple}} The TEG's deactivated form is stored in a small extradimensional space, allowing it to be the size of a coin and weigh only 0.1 [[kilograms]] when not in use. | |effect2={{Icon|Purple}} The TEG's deactivated form is stored in a small extradimensional space, allowing it to be the size of a coin and weigh only 0.1 [[kilograms]] when not in use. | ||
| | |effect3=You get +2 [[Power Regeneration]]. | ||
}} | }} | ||
Latest revision as of 01:27, 11 April 2018
| Thaumaturgic Enhancement Garment Armor
| |
| This is a magically active skirt and blouse, powered by a bow-shaped nuclear reactor on the upper chest. | |
| Coins 200 Weight 5 Kilograms
| |
| Technologies: Miniaturized Fission, Magitech | |
| -1 Stealth, -1 Agility, -1 Legerdemain | |
| Effects: While worn, your Magic Power is set to 4 if it was lower, but the Thaumaturgic Enhancement Garment (TEG) drains 2 Power per round. Donning or removing the TEG is a move action. While deactivated, the TEG folds into a compact cylinder small enough to fit in a handbag. | |
| | |
| You get +2 Power Regeneration. | |
| Special: Thaumaturgic Enhancement Garments count as an obstacle for firing through, or cover, attacker's choice. Its AD is the same as its wearer's, and it has 2 HP and 5 Toughness. |
