Prosthetic body: Difference between revisions

From Gempunks
I changed my mind; normal prosthetics don't require it, why should this?
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Cyberclass
{{Image|Prosthetic Body and Treads|350px}}{{gear
|name=Prosthetic Body
|name=Prosthetic Body
|tier=Common
|points=2
|classtype=Augment
|itemtype=Augment
|prerequisites=No genomorphs.
|effect1=You are immune to all [[poison and disease|poisons, diseases]], and [[Gear and Gadgets#Drugs|drugs]]. You are no longer [ [[Blooded]] ] or [ [[Bony]] ].
|adf=2 |gdf=1 |willf=0
|effect2=You cannot gain or have genomorphs.
|attackf=2 |hackf=1
|bonus1=You are immune to all [[poison and disease|poisons, diseases]], and [[Gear and Gadgets#Drugs|drugs]]. You are no longer [ [[Blooded]] ] or [ [[Bony]] ].
|bonus2=You cannot gain genomorphs.
|bonus3=If you also have the [[prosthetic brain]] or [[gapskull]] augment, you become a [ [[Machine]] ] and no longer need to eat or breathe. You must instead spend 1 [[Power]] every hour or fall unconscious.
|bonus4=[[Cut out]] attacks against the Prosthetic Body are made at an extra -2 penalty to attack bonus, but if successful, your body falls inert and your braincase can be removed.
}}
}}

Latest revision as of 01:50, 4 April 2018

Prosthetic Body
Augment
Coins 20
Effects: You are immune to all poisons, diseases, and drugs. You are no longer [ Blooded ] or [ Bony ].
You cannot gain or have genomorphs.