Gem enthusiast: Difference between revisions

From Gempunks
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too bad there isn't a minor bookishness stat one can add to as a secondary bonus, like movement speeds and agility for the physical elites of this world
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{{Jpeg|Gem Enthusiast and Psychic Ascendant|350px}}{{Classlevel
{{Classlevel
|name=Gem Enthusiast
|name=Gem Enthusiast
|tier=Paragon
|tier=Common
|prerequisites=[[Adept]]
|bonus1=You can implant a gem as a [[move action]]. If you already had this ability, the amount of time you have to concentrate to remove a gem via [[Supernatural Philosophy]] is halved.
|bonus1=You can implant a gem as a [[move action]]. If you already had this ability, the amount of time you have to concentrate to remove a gem via [[Supernatural Philosophy]] is halved.
|bonus2=You can [[Concentrate]] as a [[Standard action]]. If you already had this ability, you can [[Concentrate]] as a [[Move action]].
|special=This class may be taken multiple times.
|bonus3=You gain one Paragon charge.
|special=This class may be taken up to two times.
}}
}}

Revision as of 10:00, 23 February 2018

Gem Enthusiast
Common Tier Expertise
Bonuses:
♦ You can implant a gem as a move action. If you already had this ability, the amount of time you have to concentrate to remove a gem via Supernatural Philosophy is halved.
Special: This class may be taken multiple times.