Air dash: Difference between revisions
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<onlyinclude>{{Jpeg|Air dash|400px}}{{Spell | <onlyinclude>{{Jpeg|Air dash|400px}}{{Spell | ||
|name=Air Dash | |name=Air Dash | ||
|tier= | |tier=Elite | ||
|color=Blue | |color=Blue | ||
|fluff=A burst of wind blasts you a short distance. | |fluff=A burst of wind blasts you a short distance. | ||
| Line 7: | Line 7: | ||
|casttime=[[immediate action|Immediate Action]] | |casttime=[[immediate action|Immediate Action]] | ||
|target=You | |target=You | ||
|effect=[[Fling]] yourself up to | |effect=[[Fling]] yourself up to 20 meters + your land speed in any direction. You can do this during a fall to reduce or increase the effective fall distance by that many meters. If you interrupted an action that targeted you, the acting creature may change its target. | ||
|uniqueboosts=''Careful (+0 Tiers):'' As a '''Ritual''', you can bind Air Dash to yourself. While it is [[bound]] to you, you can fling yourself up to 20 meters + your land speed in any direction as a [[Move action]]. | |||
''Vector Field (+1 Tier):'' When you use Air Dash, you leave behind a Vector Field in the space you flung yourself from for 1 round. Any creature that enters that field may choose to be flung the same distance and direction. | |||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] | ||
Latest revision as of 04:51, 22 February 2018
|
Elite
| |
| A burst of wind blasts you a short distance. | |
| Cast Time: Immediate Action | |
| Target: You | |
| Effect: Fling yourself up to 20 meters + your land speed in any direction. You can do this during a fall to reduce or increase the effective fall distance by that many meters. If you interrupted an action that targeted you, the acting creature may change its target. | |
| Unique Boosts: Careful (+0 Tiers): As a Ritual, you can bind Air Dash to yourself. While it is bound to you, you can fling yourself up to 20 meters + your land speed in any direction as a Move action.
Vector Field (+1 Tier): When you use Air Dash, you leave behind a Vector Field in the space you flung yourself from for 1 round. Any creature that enters that field may choose to be flung the same distance and direction. |
