Halberd: Difference between revisions
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|fluff=This is a small blade, spike, and hook with a long handle. | |fluff=This is a small blade, spike, and hook with a long handle. | ||
|descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ] | |descriptors=[ [[Muscle-Damage]] ], [ [[Heavy]] ] | ||
|damage= | |damage=1d6+2 Physical | ||
|handedness=Halberds are too awkward to be used effectively in one hand. | |handedness=Halberds are too awkward to be used effectively in one hand. | ||
|special=Your [[reach]] with a halberd is 1 meter farther than it would normally be, but you cannot attack targets within 1 meter with it. When you [[melee guard]], you may make a single [[Heavy]] halberd attack rather than your normal number of attacks. | |special=Your [[reach]] with a halberd is 1 meter farther than it would normally be, but you cannot attack targets within 1 meter with it. When you [[melee guard]], you may make a single [[Heavy]] halberd attack rather than your normal number of attacks. | ||
}} | }} | ||
Revision as of 01:59, 16 February 2018
| Halberd Weapon
| |
| This is a small blade, spike, and hook with a long handle. | |
| [ Muscle-Damage ], [ Heavy ] | |
| Value 30 copper Weight 5 kilograms
| |
| Damage: 1d6+2 Physical | |
| Handedness: Halberds are too awkward to be used effectively in one hand. | |
| Special: Your reach with a halberd is 1 meter farther than it would normally be, but you cannot attack targets within 1 meter with it. When you melee guard, you may make a single Heavy halberd attack rather than your normal number of attacks. |
