Skullfire: Difference between revisions

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|fluff=Some explosions ''are'' contagious.
|fluff=Some explosions ''are'' contagious.
|attacktype=GD
|attacktype=GD
|attackstrength=+2
|attackstrength=+1
|delay=It acts 1d10 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire.
|delay=It acts 1d6 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire.
|initial=The victim takes one wound.
|initial=The victim takes one wound.
|repeat=Whenever the victim is wounded, they must save again or explode. The explosion is a [[blast]] with a length of four times the victim's Size, making a ranged attack with a bonus of +5 against each creature and unattended object in the area for 1d6+1 Heat damage. The victim itself takes another automatic 1d6+4 Heat damage hit. The victim is cured of this disease upon exploding.
|repeat=Whenever the victim is wounded, they must save again or explode. The explosion is a [[blast]] with a length of four times the victim's Size, making a ranged attack against [[AD]] with a bonus of +3 against each creature and unattended object in the area for 1d6+1 Heat damage. The victim itself takes another automatic 1d6+4 Heat damage hit. The victim is cured of this disease upon exploding.
|cure=2
|cure=2
|targets=Any creature.
|targets=Any creature.
|weight=N/A
|weight=N/A
}}
}}

Revision as of 22:34, 15 February 2018

Skullfire
Disease
Some explosions are contagious.
Weight/Dose N/A
GD Attack: +1
Delay: It acts 1d6 days after infection. Infection occurs only when wounded by a creature exploding due to Skullfire.
Initial Effect: The victim takes one wound.
Repeat: Whenever the victim is wounded, they must save again or explode. The explosion is a blast with a length of four times the victim's Size, making a ranged attack against AD with a bonus of +3 against each creature and unattended object in the area for 1d6+1 Heat damage. The victim itself takes another automatic 1d6+4 Heat damage hit. The victim is cured of this disease upon exploding.
Cure Difficulty: 2
Targets: Any creature.