Difference between revisions of "Vortex"

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|action=Clap
 
|action=Clap
 
|casttime=[[Standard action|Standard Action]]
 
|casttime=[[Standard action|Standard Action]]
|target=One object weighing less than 500 kilograms or creature that a 1 meter sphere could travel to in 5 meters or less.  
+
|target=One object weighing less than 500 kilograms or creature that a 1 meter sphere could travel to from you in 5 meters or less.  
 
|effect=If you hit the target with an attack against [[GD]], it is lifted 5 meters into the air and is [[paralyzed]] for 1 round. Any ranged attacks made against it during that time suffer the penalty for [[attack rules|lots of wind]]. When the spell ends, the target is [[fling|flung]] 10 meters in a random direction.
 
|effect=If you hit the target with an attack against [[GD]], it is lifted 5 meters into the air and is [[paralyzed]] for 1 round. Any ranged attacks made against it during that time suffer the penalty for [[attack rules|lots of wind]]. When the spell ends, the target is [[fling|flung]] 10 meters in a random direction.
 
|ritual=This spell becomes [ [[Bound]] ]. As long as it is [[bound]], the target is surrounded by a 5 meter radius, 5 meter tall cylinder of [[strong wind]] that do not touch it, spinning either clockwise or counterclockwise, chosen when cast.
 
|ritual=This spell becomes [ [[Bound]] ]. As long as it is [[bound]], the target is surrounded by a 5 meter radius, 5 meter tall cylinder of [[strong wind]] that do not touch it, spinning either clockwise or counterclockwise, chosen when cast.

Revision as of 00:45, 1 December 2014

Vortex.jpg
AnimatedCerulean.png Vortex
Common
Target: One object weighing less than 500 kilograms or creature that a 1 meter sphere could travel to from you in 5 meters or less.
Effect: If you hit the target with an attack against GD, it is lifted 5 meters into the air and is paralyzed for 1 round. Any ranged attacks made against it during that time suffer the penalty for lots of wind. When the spell ends, the target is flung 10 meters in a random direction.
Ritual Mode: This spell becomes [ Bound ]. As long as it is bound, the target is surrounded by a 5 meter radius, 5 meter tall cylinder of strong wind that do not touch it, spinning either clockwise or counterclockwise, chosen when cast.