Difference between revisions of "Vile taint"

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(Created page with "<onlyinclude>{{Spell |name=Vile Taint |tier=Common |color=Green |action=Dance |casttime=Standard Action |target=A creature connected to you by solids withi...")
 
(healing is mostly a hit-and-run-combat thing nowadays, longer timescale than a minute)
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|casttime=[[Standard action|Standard Action]]
 
|casttime=[[Standard action|Standard Action]]
 
|target=A creature connected to you by solids within 100 meters.
 
|target=A creature connected to you by solids within 100 meters.
|effect=If you hit the creature with an attack against [[AD]], they take 1d6 Disease damage. If wounded, they are tainted for 1 minute. While tainted, every time they are healed, their [[Toughness]] decreases by 1. If this decreases their [[Toughness]] to 0, they melt into [[toxic waste]]. The [[Toughness]] loss can be healed like wounds once the minute has passed.
+
|effect=If you hit the creature with an attack against [[AD]], they take 1d6 Disease damage. If wounded, they are tainted for 1 hour. While tainted, every time they are healed, their [[Toughness]] decreases by 1. If this decreases their [[Toughness]] to 0, they melt into [[toxic waste]]. The [[Toughness]] loss can be healed like wounds once the hour has passed.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Revision as of 22:13, 12 October 2014

Viridian.png Vile Taint
Common
Target: A creature connected to you by solids within 100 meters.
Effect: If you hit the creature with an attack against AD, they take 1d6 Disease damage. If wounded, they are tainted for 1 hour. While tainted, every time they are healed, their Toughness decreases by 1. If this decreases their Toughness to 0, they melt into toxic waste. The Toughness loss can be healed like wounds once the hour has passed.