Difference between revisions of "Versatile guardian"

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(Obviously, the point of this is to melee guard with a crossbow, shooting people that get close (or try anything funny) and smacking enemy arrows out of the air. Not entirely sure this is Legend-level absurd yet though.)
 
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{{Classlevel
 
{{Classlevel
 
|name=Versatile Guardian
 
|name=Versatile Guardian
 +
|tier=Legend
 
|bonus1=When you [[ranged guard]], you also get +2 [[Perception]] against things within 30 meters, and can attack targets in that area just like those in the cone. The region that is both within this area and within the cone is only counted once. If you already had this ability, the distance doubles.
 
|bonus1=When you [[ranged guard]], you also get +2 [[Perception]] against things within 30 meters, and can attack targets in that area just like those in the cone. The region that is both within this area and within the cone is only counted once. If you already had this ability, the distance doubles.
 
|bonus2=When you [[melee guard]], you can use ranged attacks, without having to move up to the target first.
 
|bonus2=When you [[melee guard]], you can use ranged attacks, without having to move up to the target first.

Latest revision as of 18:34, 19 December 2015

Versatile Guardian
Legend Tier Expertise
Bonuses:
♦ When you ranged guard, you also get +2 Perception against things within 30 meters, and can attack targets in that area just like those in the cone. The region that is both within this area and within the cone is only counted once. If you already had this ability, the distance doubles.
♦ When you melee guard, you can use ranged attacks, without having to move up to the target first.
♦ You get +1 Accuracy against objects, and an additional +1 Accuracy against objects when using a melee attack.
♦ You get +5 meters to your movement speeds.
Special: This class may be taken up to three times.