Difference between revisions of "Unliving"
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|tier=Special | |tier=Special | ||
|prerequisites=Must have been brought back by [[Raise dead]]. | |prerequisites=Must have been brought back by [[Raise dead]]. | ||
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− | |||
|bonus1=You now count as an [ [[Undead]] ] creature. | |bonus1=You now count as an [ [[Undead]] ] creature. | ||
|bonus2=You no longer need to breathe, and you survive on a [[survival#food|soul diet]] instead of your normal kind. | |bonus2=You no longer need to breathe, and you survive on a [[survival#food|soul diet]] instead of your normal kind. | ||
− | |bonus3=You cannot age | + | |bonus3=You cannot age. |
|bonus4=While exposed to bright light, you get a -1 penalty to [[Perception]]. | |bonus4=While exposed to bright light, you get a -1 penalty to [[Perception]]. | ||
|bonus5=You may ignore the first Wound that would be inflicted on you each round. | |bonus5=You may ignore the first Wound that would be inflicted on you each round. | ||
|bonus6=You lose this class when you [[dead|die]]. | |bonus6=You lose this class when you [[dead|die]]. | ||
}} | }} |
Latest revision as of 01:48, 11 August 2018
Unliving Special Tier Expertise
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Prerequisites Must have been brought back by Raise dead. | |
Bonuses: | |
♦ You now count as an [ Undead ] creature. | |
♦ You no longer need to breathe, and you survive on a soul diet instead of your normal kind. | |
♦ You cannot age. | |
♦ While exposed to bright light, you get a -1 penalty to Perception. | |
♦ You may ignore the first Wound that would be inflicted on you each round. | |
♦ You lose this class when you die. |