Difference between revisions of "Unliving"

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(should they have blood?)
(trying to make these undead classes not interact so weirdly with each other)
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|bonus4=While exposed to bright light, you get a -1 penalty to [[Perception]].
 
|bonus4=While exposed to bright light, you get a -1 penalty to [[Perception]].
 
|bonus5=You may ignore the first Wound that would be inflicted on you each round.
 
|bonus5=You may ignore the first Wound that would be inflicted on you each round.
 +
|bonus6=You lose this class when you [[dead|die]].
 
}}
 
}}

Revision as of 09:30, 25 November 2014

Unliving
Special Tier Expertise
Prerequisites  Must have been brought back by Raise dead.
Bonuses:
♦ You now count as an [ Undead ] creature.
♦ You no longer need to breathe, and you survive on a soul diet instead of your normal kind.
♦ You cannot age or gain new class levels.
♦ While exposed to bright light, you get a -1 penalty to Perception.
♦ You may ignore the first Wound that would be inflicted on you each round.
♦ You lose this class when you die.