Difference between revisions of "Unliving"

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|attackf=0
 
|attackf=0
 
|bonus1=You now count as an [[Undead]] creature.
 
|bonus1=You now count as an [[Undead]] creature.
|bonus2=You no longer need to eat, drink, or breathe, but you must consume the soul of a [[Living]] creature of your own species at least once per week. Consuming a soul in such a way takes 1 minute, during which time you must remain adjacent to that creature. For every four days spent without consuming any souls, you get a -1 penalty to [[Toughness]]; every time you consume a soul, 1 point of that penalty is removed.
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|bonus2=You no longer need to eat, drink, or breathe, but you must consume a [[survival|diet of souls]] to survive.
 
|bonus3=You cannot age or gain new class levels.
 
|bonus3=You cannot age or gain new class levels.
 
|bonus4=While exposed to bright light, you get a -1 penalty to [[Toughness]].
 
|bonus4=While exposed to bright light, you get a -1 penalty to [[Toughness]].
 
}}
 
}}

Revision as of 23:19, 19 December 2012

Unliving
Special Tier Expertise
Prerequisites  Must have been brought back by Raise dead.
Bonuses:
♦ You now count as an Undead creature.
♦ You no longer need to eat, drink, or breathe, but you must consume a diet of souls to survive.
♦ You cannot age or gain new class levels.
♦ While exposed to bright light, you get a -1 penalty to Toughness.