Difference between revisions of "Ultimate charger"

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(stacking ridiculousness wasn't present.)
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|adf=5 |gdf=5 |willf=1 |fortitudef=5
 
|adf=5 |gdf=5 |willf=1 |fortitudef=5
 
|attackf=8 |perceptionf=2
 
|attackf=8 |perceptionf=2
|bonus1=When you make a [[Charge Attack]], you may make a non-[[Heavy]] melee attack against any creature that passes within your reach. If a creature passes within your reach multiple times, you still only get one attack against it.
+
|bonus1=When you make a [[Charge Attack]], you may make a non-[[Heavy]] melee attack against any creature that passes within your reach. This triggers only the first time you pass by any given creature.
 
|bonus2=When you move through non-creature obstacles using the [[Brute]] bonus, treat obstacles as having 1 less Toughness.
 
|bonus2=When you move through non-creature obstacles using the [[Brute]] bonus, treat obstacles as having 1 less Toughness.
 
|bonus3=When you fling a creature, you may fling it 2 extra meters.
 
|bonus3=When you fling a creature, you may fling it 2 extra meters.
 
|special=This class may be taken multiple times.
 
|special=This class may be taken multiple times.
 
}}
 
}}

Revision as of 09:09, 3 January 2013

Ultimate Charger
Legend Tier Expertise
Prerequisites  Brute
Bonuses:
♦ When you make a Charge Attack, you may make a non-Heavy melee attack against any creature that passes within your reach. This triggers only the first time you pass by any given creature.
♦ When you move through non-creature obstacles using the Brute bonus, treat obstacles as having 1 less Toughness.
♦ When you fling a creature, you may fling it 2 extra meters.
Special: This class may be taken multiple times.