Torpedo tube

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Revision as of 07:47, 12 February 2015 by Foxwarrior (Talk | contribs) (if something was done to make massive weapon attacks (almost) always miss normal people, Godzilla would need a sizeable sturdiness boost for this stuff to make sense)

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Torpedo Tube
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 50
Weight 400 Kilograms
Damage: 1d8+5 Physical
Range: 120m/400m/2000m/30000m
Incremental Reload: 100 Kilograms
Ammunition: A torpedo weighs 100 Kilograms and is worth 3 points.
Handedness: Reloading requires two hands.
Effects: The torpedo attacks all targets in a 5 meter radius blast. It deals +8 damage to the target in the center.
Torpedoes fired travel at a rate of 3000 meters per round, altering course to continue directly towards the originally specified target as necessary.
The torpedoes and their blasts travel with ease through water. Torpedoes drop downwards in air.