Difference between revisions of "Thoughtweft"

From Gempunks
Jump to: navigation, search
(squad coherence isn't important to regiments at this time. Thoughtweft could do with a proper combat application.)
Line 9: Line 9:
 
|effect=If each creature fails a [[Will Save]], then for so long as this spell is [[bound]], the two creatures can sense each others' emotions.
 
|effect=If each creature fails a [[Will Save]], then for so long as this spell is [[bound]], the two creatures can sense each others' emotions.
  
A creature can be affected by more than one instance of this spell, so long as each instance has a different other target.
+
A creature can have more than one instance of this spell [[Bound]] to itself, so long as each instance has a different other target.
 
|ritual=When cast as a ritual, instead of having the normal targets and effect, you and each creature you have bound together via any castings of [[thoughtweft]] get instantaneous impressions of each other creature's physical state and sensory inputs.
 
|ritual=When cast as a ritual, instead of having the normal targets and effect, you and each creature you have bound together via any castings of [[thoughtweft]] get instantaneous impressions of each other creature's physical state and sensory inputs.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Revision as of 23:37, 11 January 2014

Pink Gem.png Thoughtweft
Common
[ Bound ]
Target: Two creatures within 60 meters
Effect: If each creature fails a Will Save, then for so long as this spell is bound, the two creatures can sense each others' emotions.

A creature can have more than one instance of this spell Bound to itself, so long as each instance has a different other target.

Ritual Mode: When cast as a ritual, instead of having the normal targets and effect, you and each creature you have bound together via any castings of thoughtweft get instantaneous impressions of each other creature's physical state and sensory inputs.