Difference between revisions of "Thoughtweft"
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|casttime=[[standard action|Standard Action]] | |casttime=[[standard action|Standard Action]] | ||
|target=Two creatures within 5 meters | |target=Two creatures within 5 meters | ||
− | |effect=If each creature fails a [[Will Save]], then for so long as this spell is [[bound]], the two creatures | + | |effect=If each creature fails a [[Will Save]], then for so long as this spell is [[bound]], the two creatures can sense each others' emotions, letting them count as adjacent for purposes of [[fight or flight|squad coherence]]. |
A creature can be affected by more than one instance of this spell, so long as each instance has a different other target. | A creature can be affected by more than one instance of this spell, so long as each instance has a different other target. | ||
− | |ritual=When cast as a ritual, instead of having the normal targets and effect, you and each creature you have bound together via any castings of [[thoughtweft]] get instantaneous impressions of each other creature's | + | |ritual=When cast as a ritual, instead of having the normal targets and effect, you and each creature you have bound together via any castings of [[thoughtweft]] get instantaneous impressions of each other creature's physical state and sensory inputs. |
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 06:10, 8 July 2013
Thoughtweft Common
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[ Bound ] | |
Target: Two creatures within 5 meters | |
Effect: If each creature fails a Will Save, then for so long as this spell is bound, the two creatures can sense each others' emotions, letting them count as adjacent for purposes of squad coherence.
A creature can be affected by more than one instance of this spell, so long as each instance has a different other target. | |
Ritual Mode: When cast as a ritual, instead of having the normal targets and effect, you and each creature you have bound together via any castings of thoughtweft get instantaneous impressions of each other creature's physical state and sensory inputs. |