Survival
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Revision as of 13:31, 26 December 2012 by Foxwarrior (Talk | contribs)
Food
It's not really possible to act at full potential without sufficient sustenance, and creatures that are more powerful need more food in order to survive. A creature which goes without food for a day gets a cumulative -1 penalty to Toughness, which can be cured by eating a day's worth of food; creatures that eat only enough food for a lower tier creature get their maximum HP reduced to that of the lower tier until they eat a proper meal.
Tier | Organic Diet | Soul Diet | Bone Diet |
---|---|---|---|
Common | 1500 Calories | Bacteria souls absorbed by simply existing | 250 grams of bones |
Elite | 2500 Calories | 5 insect souls | 500 grams of bones |
Paragon | 3500 Calories and 1 gram of Potentia Victus | 1 soul of a creature at least as intelligent as a mouse | 1 kilogram of bones and 2 grams of fossils |
Legend | 4500 Calories and 4 grams of Potentia Victus | 1 soul of a member of one's own species | 1 kilogram of bones and 8 grams of fossils |
Natural Healing
In the unlikely event that a character spends an entire day with any wounds, roll a d10. On a 7 or higher, the character is healed for 1 wound, but on a 6 or lower, the character takes 1d6+1 Disease damage.