Difference between revisions of "Survival"

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(Created page with "==== Food ==== It's not really possible to act at full potential without sufficient sustenance, and creatures that are more powerful need more food in order to survive. A cre...")
 
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==== Natural Healing ====
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In the unlikely event that a character spends an entire day with any wounds, roll a d10. On a 7 or higher, the character is healed for 1 wound, but on a 6 or lower, the character takes 1d6+1 Disease damage.

Revision as of 08:55, 16 December 2012

Food

It's not really possible to act at full potential without sufficient sustenance, and creatures that are more powerful need more food in order to survive. A creature which goes without food for a day gets a cumulative -1 penalty to Toughness, which can be cured by eating a day's worth of food; creatures that eat only enough food for a lower tier creature get their maximum HP reduced to that of the lower tier until they eat a proper meal.

Table: Diet by Tier

Tier Organic Diet Soul Diet
Common 1500 Calories Bacteria souls absorbed by simply existing
Elite 2500 Calories 5 insect souls
Paragon 3500 Calories and 1 ounce of Meral 1 soul of a creature at least as intelligent as a mouse
Legend 4500 Calories and 4 ounces of Meral 1 soul of a member of one's own species

Natural Healing

In the unlikely event that a character spends an entire day with any wounds, roll a d10. On a 7 or higher, the character is healed for 1 wound, but on a 6 or lower, the character takes 1d6+1 Disease damage.