Difference between revisions of "Submarine"

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(Created page with "==== Submarine ==== {{Vehicle |name=Submarine |points=240 |tier=Paragon |ad=10 (50 factor) |gd=10 (40 factor) |will=0 (0 factor) |stealth=-1 |hp=5 |toughness=6 |size=40 meter...")
 
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'''Reactor''' (Targetable from inside only): HP 2, Toughness 5. Destroying the reactor makes it detonate, as per a [[nuke]].
 
'''Reactor''' (Targetable from inside only): HP 2, Toughness 5. Destroying the reactor makes it detonate, as per a [[nuke]].
  
'''Hull''' (Targetable from all sides): HP -, Toughness 6. Damaging the lower hull causes the ship to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 1000 kilograms of water per round.
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'''Hull''' (Targetable from all sides): HP -, Toughness 6. Damaging the lower hull causes the submarine to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 1000 kilograms of water per round.
  
 
'''Passengers''' (Targetable from all sides): This is not really a component. Make attacks against the creatures inside the Submarine at a -3 penalty. They cannot shoot out.
 
'''Passengers''' (Targetable from all sides): This is not really a component. Make attacks against the creatures inside the Submarine at a -3 penalty. They cannot shoot out.

Revision as of 03:26, 29 October 2013

Submarine

Submarine
Paragon   —   2400 Coins
AD  10 (50 factor)     GD 10 (40 factor)     Will 0 (0 factor)     HP  5     Toughness 6
Descriptors  {{{descriptors}}}
Size  40 meters     Reach 0 meters
Carrying Capacity 1500000 kilograms      Weight 3750000 kilograms
Power Storage  {{{powerstorage}}}     Power Regeneration {{{powerregeneration}}}

The Submarine can be equipped with weapons that fire upwards, and weapons that fire forwards

Components

Propeller (Targetable from Rear): HP 1, Toughness 7. Destroying the engine makes it continue forwards, decelerating by one step each round.

Reactor (Targetable from inside only): HP 2, Toughness 5. Destroying the reactor makes it detonate, as per a nuke.

Hull (Targetable from all sides): HP -, Toughness 6. Damaging the lower hull causes the submarine to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 1000 kilograms of water per round.

Passengers (Targetable from all sides): This is not really a component. Make attacks against the creatures inside the Submarine at a -3 penalty. They cannot shoot out.

Movement Modes

Slow: Submarine

  • Minimum Speed: 0 meters
  • Maximum Speed: 30 meters
  • Turning Radius: 15 meters

Fast: Submarine

  • Minimum Speed: 30 meters
  • Maximum Speed: 50 meters
  • Turning Radius: 30 meters

Very Fast: Submarine

  • Minimum Speed: 50 meters
  • Maximum Speed: 80 meters
  • Turning Radius: 60 meters

Maximum Throttle: Submarine

  • Minimum Speed: 80 meters
  • Maximum Speed: 120 meters
  • Turning Radius: 120 meters