Submachinegun
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Revision as of 03:24, 24 November 2013 by Foxwarrior (Talk | contribs) (Created page with "{{Gear |name=Submachinegun |itemtype=Weapon |damage=1d6 Physical |points=1 |weight=1.5 Kilograms |range=30m/60m/150m |reload=Standard action to replace the clip. |hand...")
Submachinegun Weapon
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Coins 10 Weight 1.5 Kilograms
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Damage: 1d6 Physical | |
Range: 30m/60m/150m | |
Reload Time: Standard action to replace the clip. | |
Ammunition: A clip is good for 5 attacks, and weighs 1 Kilogram. | |
Handedness: Reloading requires two hands. Firing can be done in one hand with a -1 penalty to attack, or with two hands for no penalty. | |
Effects: When used to perform a Ranged Guard, you may accept a -2 penalty to all attacks during the Ranged Guard in exchange for being able to take as many attacks as there are opportunities for them. | |
Special: The Submachinegun is a Piercing Gun. |