Difference between revisions of "Stormwraith"

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(fliers, fliers everywhere)
 
Line 5: Line 5:
 
|adf=0 |gdf=0 |willf=0
 
|adf=0 |gdf=0 |willf=0
 
|attackf=0
 
|attackf=0
|bonus1=You now count as an [[Undead]] creature.  
+
|bonus1=You now count as an [ [[Undead]] ] creature.  
 
|bonus2=You lose your [[land speed]], and gain a [[fly speed]] that's one-half as fast as the lost land speed, with a 12 meter aerobatics distance.
 
|bonus2=You lose your [[land speed]], and gain a [[fly speed]] that's one-half as fast as the lost land speed, with a 12 meter aerobatics distance.
 
|bonus3=You gain a Lightning Bolt weapon, with 10m/30m range, that deals 1d6 Electricity damage and [[stunned|stuns]] until the end of the turn on a wound.
 
|bonus3=You gain a Lightning Bolt weapon, with 10m/30m range, that deals 1d6 Electricity damage and [[stunned|stuns]] until the end of the turn on a wound.

Revision as of 05:29, 17 December 2013

Stormwraith
Special Tier Expertise
Prerequisites  Must have been brought back by a Bansheep.
Bonuses:
♦ You now count as an [ Undead ] creature.
♦ You lose your land speed, and gain a fly speed that's one-half as fast as the lost land speed, with a 12 meter aerobatics distance.
♦ You gain a Lightning Bolt weapon, with 10m/30m range, that deals 1d6 Electricity damage and stuns until the end of the turn on a wound.
♦ You have only a vestigial soul and mind, and lose all of your class levels and skill points. You cannot speak or think for yourself. Without guidance by a creature who you have been told may command you (or the caster), you continue to repeatedly perform whatever task you were last commanded to do.
♦ While exposed to bright light, you get a -1 penalty to Perception.
♦ Your Fear Response changes to Frenzy.